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Toy Story Midway Mania - Easter Egg Update

There's an "Easter Egg" or hidden trick to each room. If there's a golden rule to this game, it's that some targets will trigger a new event if you hit it. The second event is worth way more points. The following list provides my most recent understanding of how to trigger each Easter Egg (note the absences: we don't know how to turn on the TANK and we don't really know of an Easter Egg for the Western scenes).

Barn Room (we shoot eggs) EASTER EGG: The very small mouse near the house at the top is worth a few points, but he's more valuable for what comes next. If you hit him when he scurries up the barn, the barn flips open with high-point mouse targets. After the barn turns back over, the mice will appear in the field with the other animals, worth 1000 points each. If you find the time, you could also shoot the goat in the top corner (2,000 pts?) and the fox on the henhouse (500). The fox, once shot, triggers a series of 1,000 point chickens. In my personal experience, I get more points shooting at the fox and chickens than I do triggering the mouse, so this is one Easter Egg I don't spend a lot of time trying. If your partner wants to flip open the field of mice for you, and leave you to reap the rewards, that's probably the best solution.


What happens when the impressive Mr. Potato Head is broken? First
they delay opening, and then they cover him up completely.

Balloon Room (we shoot darts) EASTER EGG: Aim for the top corners. If you knock out the balloons on the cloud, you get a shower of 500-point balloons covering the screen. If your partner does the same thing on HIS cloud at the same time (more or less), then what you trigger is a shower of 2,000 point balloons, rainbow colored. In your spare time, pop flowers and then hit the bees that get freed for a few extra points.

Green Army Men Plate Breaking Room (we shoot baseballs) EASTER EGG: There is a tank that emerges from the central mountain in this level, but we are uncertain how to unlock this tank. Possibly it comes from hitting the gold plates on both sides simultaneously, but this isn't confirmed yet. If you get the tank to appear, many 1,000 point plates will show up all over the screen.

Alien Room (we shoot rings) EASTER EGG: Put a ring around all the 100-point aliens in the rocket ship in the middle. Do it before any of them pops back up, and you trigger the "hungry monster" robot who opens his mouth and lets you rapid fire in your rings for 500 pts, then 1,000 pts a shot. Get the robot to appear early to maximize your time with him; we find it effective to have me and my partner "split up" the spaceship to blanket it with rings very fast. Every so often, the robot keeps his mouth shut. Aim at 1,000 or 2,000 or the 5,000 point rocket ships on the side during this quiet time, but come back to the robot when he's ready.


To make sure stalled riders don’t rack up points they don’t deserve,
designers put zero-point targets in place to amuse stuck riders.

Western Room (we shoot suction-cup arrows) EASTER EGG: Kill the bat at the top as soon as you see it. It flips around to reveal a 5,000 point target. Then, the mine cars start saying 1,000 or 2,000 points. When you start moving across the scene, hitting the two 500 point targets that are close to each other throughout the scene opens 2000 point targets. In the mine car part, hit every single mine car to get two 5000 point mine cars, quite tricky to hit that and the bat. The very instant a giant target fills your screen, start rapid firing and don't stop until it's all over. As you hit the target, lights around the outside of the target illuminate. After you hit it several times, the target starts being worth 1,000 points and your lights start over, and the process repeats until 2,000 points. The jury is out on whether you can hit your partner's target to make them reach 2,000 points faster (I think you can, but haven't verified yet).

To REALLY get the high scores for the day or for the month, what you need is a partner who is willing to work with you to open up all the bonus targets, but then let you gather all those points.


Toy Story Midway Mania Operations

In the past weeks I've mused about the difficulty ride operators were sure to have with the Single Rider line. When it backs up too far, it will bottleneck in front of the FastPass (FP) returnees, and thus prevent the line from moving. Well, we've seen now what they are doing operationally to make sure that doesn't happen: they are simply not allowing single riders to come in. This is especially common after ride breakdowns, and the backlog of people holding FastPasses is extra large. They want to shove through the FP users quickly, so naturally they let fewer folks through the Standby line (the change the intermix ratio at the merge point; so that it's more like 95% FP and 5% standby).

That seems a bit out of whack to me. FP users can stand a five or ten or fifteen minute wait; no one said the wait would be ZERO. Meanwhile, the Standby users endure a wait of 110 minutes (I lived through that; when we got in line, it said the wait was 30 minutes - guess they need to be proactive about making up a fake number to dissuade folks like me).

But back to single rider. Since they don't use the single rider system at all when playing "catch up", that means cars go out with empty spots. They aren't maximizing ridership. I hope they eventually allow for a hybrid system: still let single riders through, but stress that the wait will be 20-30 minutes rather than the usual 5-10. Otherwise, no one is winning.


Kevin Yee's New Books Now at Amazon

I have two new books for sale on Amazon, both of which have been discussed here before: "Mouse Trap - Memoir of a Disneyland Cast Member" and "Tokyo Disney Made Easy." Amazon finally asked for several boxes of stock for these titles (I've had them around for a couple of weeks), so I'm guessing sales will be prompt by July 1. Have a look below if you're interested.

Amazon Honor System Click Here to Pay Learn More

Kevin Yee may be e-mailed at kevin@miceage.com - Please keep in mind he may not be able to respond to each note personally.

© 2008 Kevin Yee


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Kevin's Disney Books

Kevin is the author of many books on Disney theme parks, including:

  • Mouse Trap: Memoir of a Disneyland Cast Member provides the first authentic glimpse of what it’s like to work at Disneyland.
  • Tokyo Disney Made Easy is an unofficial travel guide to Tokyo Disneyland and Tokyo DisneySeas, written to make the entire trip stress-free for non-speakers of Japanese.
  • Magic Quizdom offers an exhaustive trivia quiz on Disneyland park, with expansive paragraph-length answers that flesh out the fuller story on this place rich with details.
  • 101 Things You Never Knew About Disneyland is a list-oriented book that covers ground left intentionally unexposed in the trivia book, namely the tributes and homages around Disneyland, especially to past rides and attractions.
  • 101 Things You Never Knew About Walt Disney World follows the example of the Disneyland book, detailing tributes and homages in the four Disney World parks.
  • The Unofficial Dining Guide to Walt Disney World provides current menus and prices for all restaurants at Walt Disney World parks and hotels, including Downtown Disney and even the non-Disney restaurants in the area around the Disney property. Updated several times within each year.

More information on the above books, along with ordering options are at this link. Kevin is currently working on other theme park related books, and expects the next one to be published soon.

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